Demitria Dorothea

Jump Puzzle Designer

Welcome to my Jump Puzzles

I hope you enjoy the various themes and puzzle types I have made.


Rules

Please do not use glitches (such as warping), or phasing (going through obstacles) as these puzzles were designed to be completed purely by jumping and problem solving. Unless the puzzle is specified as a puzzle using a gate, the usage of emotes and glitches to cheat through the puzzle will not be accepted.

Details of the puzzle rules will be listed and written in the room details.

You must reach and physically touch the message book to be considered reaching the goal.


Puzzle Guide

Each puzzle will have various techniques, special objectives, rules, and difficulty.

  • Difficulty - Each puzzle is rated out of 5. The amount of path finding skills, jumping skills, and prior knowledge of how custom puzzles work will affect the rating. As a reference, the Kugane tower would be rated at roughly 2.

  • Restrictions - Additional rules that must be followed to complete this puzzle

  • Bonus - An optional objective to give additional challenges for the given puzzle.

  • Extra - An optional rule to follow for those who wants an extra challenge.

  • Gate - An obstacle that hinders progress without the use of particular actions. Some may be emotes, others can be job actions.


Puzzle Type

Certain Puzzles may have the following objectives:

  • Collection - An objective to reach and touch every items described in the puzzle.

  • Scavenger - An objective to spot and find hidden items within the puzzle.

  • Time Attack - An objective to reach the goal within the allotted time limit.

  • Riddle - An objective that uses gates as an obstacle for proceeding the puzzle.

  • Maze - An objective that focuses on path finding to proceed the puzzle.

  • Memory - An objective that requires precise gate combinations to proceed the puzzle.

  • Trace - An objective to reach the goal while tracking the amount of jumps, discover multiple paths, and find the "True Path" with the given precise number of jumps.

  • No Fail - An objective to complete the puzzle without ever regressing at any point from start to finish.

  • Co-op - An objective that may require another player’s support to progress the puzzle.


Limited Time Event Puzzle

There will be Limited Time Puzzles that are different than the ones listed. Oftentimes being a Large Scale puzzle, or integrated within the Free Company House design.


Discover More Builders!